Goal and objectives
The goal of the soundscape hackathon is to generate awareness and create support for the design of urban soundscapes, and ultimately to foster the introduction of urban soundscape design in education and practice.
During the soundscape hackathon, teams of up to 4 people compete to redesign and improve the soundscape at selected urban open spaces worldwide. Teams are provided with high-quality immersive audiovisual recordings (360-degree video and spatial audio), collected within the framework of the Urban Soundscapes of the World project, in cities such as Berlin, Montreal, Hong Kong, Chicago or New York. Teams are required to develop software to alter the spatial audio recordings by adding or suppressing sounds originating from various directions, and subsequently to design a series of scenarios that present an improvement of the soundscape based on the original recordings.
An international jury will evaluate the designed sound environments and the way they are presented in VR to lay persons and professionals, and will award the winning team.